Data d'uscita per la patch Ver. 2012 di SSFIV AE
Mai più bug su Xbox 360 e PS3.
Capcom ha annunciato che la patch Version 2012 per Super Street Fighter IV Arcade Edition sarà online dal 21 febbraio su Xbox Live e PSN.
Ecco il cerotto virtuale nel dettaglio (in lingua inglese):
Su PS3:
- In the Car Crusher stage, a bug that made it impossible to advance has been fixed.
- Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.
- Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super cancelled into heavy Sobat Carnival has been fixed.
- Against Sagat, a bug that caused Cody's EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.
- In SSFIV AE, a bug where Dudley's Step Straight caused an opponent's hit animation to not operate as expected has been fixed.
Su Xbox 360:
- In the Car Crusher stage, a bug that made it impossible to advance has been fixed.
- Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.
- Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed.
- Against Sagat, a bug that caused Cody's EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.
- In SSFIV AE, a bug where Dudley's Step Straight caused an opponent's hit animation to not operate as expected has been fixed.