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Fallout 4, arriva su PC l'aggiornamento 1.4.124 Beta

Aggiunto il supporto ai DLC.

Bethesda ha pubblicato la patch 1.4.124 Beta su Steam, utile, oltre che alla correzione di numerosi bug e a migliorare la stabiliyà generale del gioco, a inserire il supporto ai DLC.

L'aggiornamento, disponibile su Steam, è al momento disponibile solo in versione beta e solo su PC, ma entro la fine della settimana dovrebbe essere pubblicata in maniera definitiva su tutte le piattaforme.

Vi lasciamo al changelog ufficiale della patch, buona lettura:

New Features

  • Support for add-ons
  • Additional art customization added to Workshop
  • Super Mutant clutter including meat totems, meat bags and meat cart
  • Raider clutter including raider poles, cages and tents
  • Abstract and portrait paintings
  • Variety of new signs
  • More metal and wood doors variants

Fixes

  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating

Avete letto cosa pensa Todd Howard di Bethesda degli annunci troppo anticipati?

Fonte: Steamcommunity

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Avatar di Massimo De Marco Giglio
Massimo De Marco Giglio: Appassionato d’anime, videogiochi e armi (soprattutto quelle con danni Apeiron), cerca da anni la cura al FOXDIE che lo sta lentamente uccidendo.
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Fallout 4

PS4, Xbox One, PC

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