L'update 1.6 di Skyrim è disponibile per Xbox 360
Sono stati implementati i combattimenti a cavallo e sistemati diversi bug!
Bethesda ha annunciato che l'update 1.6 di Skyrim è finalmente disponibile su Xbox 360.
L'aggiornamento è atteso principalmente perchè dà la possibilità di combattere a cavallo, oltre che corregge una montagna di bug grandi o piccoli.
La beta di questo update è già disponibile su PC tramite Steam.
Ecco la lista completa, in lingua inglese:
Nuove caratteristiche:
- Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse.
Bug sistemati:
- General stability and memory optimizations.
- General AI pathfinding optimizations and bug fixes.
- Optimizations and crash fixes for data leaks.
- Fixed rare crash with lighting.
- Fixed crashes related to loading and saving games.
- Fixed crash with summoned creatures/NPCs.
- Fixed rare issue where saves would be corrupted.
- Improved logic for when ranged kill cams are played.
- Fixed issue with ranged kill cams while killing a dragon.
- Fixed rare issue with certain ranged kill cams not playing properly.
- Fixed issue with nirnroot lighting not properly cleaning up.
- Fixed issue where bow damage was being calculated incorrectly.
- Fixed rare problem with werewolf kill moves would not finish animating properly.
- In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory.
- Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime.
- Fixed issue where certain creatures and NPCs would fail to respawn properly.
- Fixed rare issue with dialogue subtitles not displaying properly.
- Fixed issue with water appearing blurry when loading a saved game after creating a save underwater.
- Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360).
- Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360).
- Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360).